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Comic
Books Invaded by Halo's Covenant.
by Mike-oh

Heads up humans! Covenant coming
through.
The Halo Graphic Novel. When
Halo 2 was released, we pre-ordered our copy. Got the special version
in the metal tin case. Had to wait in line at midnight outside the
local Gamestop to get it. We were pumped. In the days and weeks
that followed, we were slowly losing our enthusiasm. The story didn't
hold a candle to the first Halo. And there were little differences
between the first and second versions that made it hard to tell
if this new Halo was better or worse. At the end of the day however,
it was clearly not measuring up to the hype that preceeded its release.
Now
they are working on Halo 3. They (Bungie) would be fools not to.
Somewhere in between Halo 2 and Halo 3, Bungie taps Marvel to help
them sustain the interest and energy around the universe that is
Halo. Of course Marvel is the publisher, but apparently the folks
at Bungie were the ones really responsible for producing the graphic
novel which released in June of 2006. Based on the number of comic
book creators who are also Halo fans, Bungie was able to attract
a wide variety of talent to help bring the Halo universe from the
Xbox screen to the pages of comics.
The
Halo Graphic Novel boasts the talents of standout comic book creaotrs,
including:
•
Cover:
o Phil Hale, artist
• The Last Voyage of the Infinite Succor
o Simon Bisley, artist
o Lee Hammock, writer
• Second Sunrise Over New Mombasa:
o Jean "Moebius" Giraud, artist
o Brett Lewis, writer
• Breaking Quarantine:
o Tsutomu Nihei, artist and writer
• Armor Testing:
o Ed Lee & Andrew Robinson, artists
o Jay Faerber, writer
• Gallery Pages:
o Doug Alexander
o Rick Berry
o Geof Darrow
o Glenn Fabry
o Scott Fisher
o Sterling Hundley
o George Pratt
o Greg Staples
o Justin Sweet
o Tsutomu Nihei
o John Van Fleet
o Kent Williams
o …and several Bungie artists
Overall,
the graphic novel delivers the goods. It's very consistent with
the Halo universe we all know and love. And like the Matrix Comics,
it goes beyond the stories and characters introduced through the
game and incorporates new characters and situations based on what
we all understand about the Halo universe.
Wikipedia
breaks down the stories for us here:
Although
the HGN combines to tell a cohesive story, the book itself is
broken down into four parts, which all feature separate writers
and artists, as well as telling independently cohesive stories.
The following are descriptions of each section, that are taken
from the inside cover of the HGN:
* The Last Voyage of the Infinite Succor: Art by Simon Bisley,
Story by Lee Hammock - A distress call brings the Elite Spec Ops
Commander to a Covenant supply craft hanging crippled in the outer
reach of the Threshold system. As he boards the seemingly abandoned
agricultrural ship, it becomes clear that the enemy here is not
some enterprising human force, but something far more terrifying.
* Armor Testing: Pencils by W. Andrew Robinson, Colors by Ed Lee,
Story by Jay Faerber - A Spartan's life is a dangerous one and
a Spartan's armor is the last line of human defense. Testing it,
then, becomes an equally dangerous propostion - but for whom?
The test subject, or the testers?
* Breaking Quarantine: Art and story by Tsutomu Nihei - Sergeant
Johnson has a problem. Actually, he has thousands of problems,
and most of them are flood infection forms. Trapped in the bowels
of an ancient alien artifact and surrounded on all sides by a
virulent force of nature that needs his flesh, he has a choice:
Get out or die trying.
* Second Sunrise Over New Mombasa: Art by Jean "Moebius"
Giraud, Story by Brett Lewis - Before it was reduced to rubble
and carnage, New Mombasa was a glittering African jewel, a hub
for commerce, transit and politics. And before the Covenant assault
finally crushed the metropolis, its citizens, private and public,
fought back. This is their story.
Of
the four stories, Second Sunrise was my favorite. The art was dynamite.
Very stylized. And the story hung over my head like a raincloud
waiting to unleash the storm. My second favorite was Armor Testing.
Again, I thrilled to the art. And the story itself is a testament
to the comic book worthiness of the characters and subjects of the
Halo universe. In other words, Halo action translates nicely to
the comic book page.
As
much as I enjoyed these two stories, taken as a whole, the Halo
Graphic Novel still left me wanting. I wondered if they really found
the best talent available for the project. And wasn't there enough
talent available (based on all of the poster pages) to produce another
story? More than anything else, I felt at least one of the stories
should have been given enough pages to deliver more of an epic feel.
The Halo universe is definitely epic. The Halo Graphic Novel isn't.
But if at first you don't succeed...
So,
what do you think? Agree? Disagree? Give
us your feedback.
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